Punctuation Folding

The 3D models provide a model for understanding the truth table for understanding punctuation. This is more complex than the letters because of more bits and fewer choices.[unfinished]

Full Paleo Alphabet

The following table shows the full paleo alphabet. The fold point between the first half and second half is shown.

Position Letter Name Pronunciation
0 Dot Silent
1 Wa Water
2 Ba Back
3 Ge Get
4 Du Do
5 Fe Feet
6 Ve Veal
7 Jo Joke
8 Ha Hot
9 The Thesalonians
10 Yo Yoke
11 Ku Coo
Fold Point
12 Lu Lew
13 Mo Mote
14 Ne Net
15 Sa Saw
16 Oo Ooze
17 Pe Pea
18 Ze Zebra
19 Qu Qoo
20 Re Rent
21 Sha Shack
22 Ta Talk
21 Colon Silent
22 Quad Silent

Punctuation Alone

The punction characters are spread around the letters. There is a Dot character at the front and then a Colon and Quad at the end.

The 3D system for folding these punctuation characters takes a different path than the letters. The following shows the same table again, less the letters.

Paleo Punctuation
Position Letter Name
0 Dot
Fold Point
21 Colon
22 Quad

Discussion

In all the folding done in the 3D system for the letters, the fold points are in the middle of the possible set of shapes being folded. When there were 3 shapes, the middle shape was a pivot point.

Here the fold point is between the Dot and Colon. There is no pivot on a shape.

These 2 characters, the Dot and Colon, fold to each other without much problem. Geometrically they fold fine. But the Quad has no folding partner. Something different is going on here.

Pivot points generated Don't Care cases in the various tables. The row above position 0, where the Quad would naturally fold, does not exist.

This could be thought of as a phantom. A shadow or a ghost.

By inspection across the other 3D model systems, this position can be seen in the River Case, where the quad has no apparent partner. But, 4 copies of that case, arranged as a head water with 4 streams, the missing or phantom quad gets filled in by itself.

So to make the table complete, we will create an empty row. Nothing fills this row. Here is that extended table.

Phantom Quad
Position Letter Name
     
0 Dot
Fold Point
21 Colon
22 Quad

Assigning Bit 0

As we did with the alphabet, we will assign bits at the fold points in the 3D model system. The following table drops the position column and adds B0. This is the same B0 as in the alphabet folds. Like the other letters, the Dot and Quad fold together in the same tier, so B0 is the same B0 in both tables.

B0 distinguishes between the Dot and the Quad. 0 is on the left side of the alphabet, 1 is on the right.

For completeness, the phantom row is assigned bit 0.

B0 Assigned.
B0 Letter Name
0    
0 Dot
1 Colon
1 Quad

Assigning Bit 5

I am taking this out of order in order to assign the other bit known to be shared with the letters. The final bit, B5, determines the side on the terminal 3D object.

In general this object is determining letter vs punctuation, but all sides on his object are the same, so the L/R or 0/1 designation becomes a Don't Care in each case.

The following is the new table, with B0 and B5 assigned.

Note the phantom row is carried for completeness.

Note how there are now 6 rows of punctuation in this table. This should eventually reflect in the 6 start and stop codons in the codon table.

B5 Assigned.
B0 B5 Letter Name
0 0    
0 1    
0 0 Dot
0 1 Dot
1 0 Colon
1 1 Colon
1 0 Quad
1 1 Quad